Multiple Choice and March of the Celts

Posted March 20th, 2012 by Marshika Szabo under Creativity Kit Ideas, Intelligent Play, News

 

Did you know that Sifteo is adding a new Creativity Kit to your cubes?? Within the week, you will be able to use your Sifteo cubes to play with the Multiple Choice application. You will be able to make your own games on any subject and have unlimited possibilities for test prep, trivia night with friends, and other fun social games.

To get you thinking about how you might use the Multiple Choice application, we searched out some interesting facts about cultures and events celebrated during the month of March. See if you can answer the trivia questions below! Answers will be posted on tomorrow.

March is an important month for Celts and Celtic history – not just because of St. Patrick’s Day, although this holiday is the most widely celebrated of Celtic holidays. The feast day of Wales’ patron saint, St. David, falls on March 1. St. David’s Day is celebrated in Welsh communities around the world with eisteddfodau (singing competitions), sporting events, parades, and the wearing of leeks and daffodils.

While Wales and Welsh culture do not evoke the same vivid imagery for folks outside of the British Isles, there are quiet reminders of its influence in the United States and around the world. If your last name is Pritchard, Jenkins, Davies, Williams, or Morgan, you likely have some Welsh heritage in your family.

Let’s go a little further back. Can you guess where the Arthurian legend originated? You got it: Wales! Arthur’s name was first mentioned in a set of poems called the Gododdin in the Old Welsh language.

But the most shocking of all: St. Patrick, patron saint of Ireland and figurehead of Irish culture, was not Irish.  He was – wait for it – Welsh.

1. Which of the following Hollywood actors is of Welsh descent? He was born with a distinctively Welsh last name that is not part of his stage name.

a. Brad Pitt

b. Bruce Willis

c. Eric Bana

d. Tom Cruise

 

2. Where is the largest population of Welsh speakers outside of Britain located?

a. Japan

b. Argentina

c. the United States

d. South Africa

 

3. Which American university’s name means “Great Hill” in Welsh?

a. Bryn Mawr

b. Colgate

c. Emory

d. Brandeis

 

4. “Thank you, the name Lloyd, for starting with two L’s. I’m glad both those ‘L’s’ were there because, otherwise, I would have called you ‘Loyd’.” – Jimmy Fallon, Thank You Notes

Is Jimmy Fallon correct in believing that “Lloyd” and “Loyd” are pronounced the same way?

a. Yes

b. No

c. No one really knows for sure.

 

5. True or False: The longest place name in the world belongs to a Welsh town.

a. True

b. False

 

6. The official Welsh motto, Cymru am byth, is inscribed on which Washington D.C. monument?

a. The U.S. Capitol Building

b. The Lincoln Memorial

c. The Washington Monument

d. The Library of Congress

 

7. The terms “Welsh” and “Wales” come from which language?

a. Anglo-Saxon

b. Welsh

c. Latin

d. Greek

 

8. Everyone in Wales speaks both Welsh and English.

a. True

b. False

 

9. Which of the following U.S. presidents does not have Welsh ancestry?

a. Thomas Jefferson

b. George Washington

c. John Adams

d. Abraham Lincoln

 

10. Princess Diana’s wedding ring was made out of this material, mined especially from Wales for the occasion.

a. Platinum

b. White gold

c. Red gold

d. Silver

 

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OpenMAKE at the Exploratorium

Posted March 19th, 2012 by rachel under Events, Intelligent Play, News, Sifteo Life

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Sifteo <3 Game Informer (a chance to win FREE cubes!)

Posted March 16th, 2012 by rachel under Events, News, Sifteo Life

It’s true: Sifteo loves Game Informer, and there is evidence of it all over our office. A copy of the magazine is practically everywhere you look.

For example, Game Informer waiting for morning coffee to be ready:

Game Informer hanging out with other cool stuff on our Bulletin board:

And peanut butter, jelly, and Game Informer, of course:

So we were pretty stoked when Game Informer wanted to run a contest to give away some FREE Sifteo cubes—here’s the blog entry about the Sifteo Sweepstakes and here’s how to enter to win. 5 winners will score a set of cubes plus one extra, which is enough to play our new awesome game, Miami Heist, by devs 5 Sided Square.

 

Enter to win before the contest closes on April 3rd! Good luck!

 

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Interview with the Game Artist of Miami Heist

Posted March 15th, 2012 by rachel under Games, News, Sifteo Life

Last week during GDC, our new game, Miami Heist, was released with a great reception—our website and blog were temporarily down (presumably due to high traffic—sorry for the inconvenience!), and we’re excited about the all great response the game’s received so far.

So we decided to do an interview with Lily, Sifteo intern and game artist at 5 Sided Square, the group of developers who made Miami Heist. Read on to see what she has to say about the latest Sifteo game!

What was your role in the making of Miami Heist?

I was a coproducer and 2D artist. I did some producing but mostly I focused on graphic design and interaction design (UX). I handled a lot of the interactions for the game on the cube and I made all the print components (the board, buildings, cards, and tokens).

What was 5 Sided Square’s goal when undertaking this project?

Our objective was to make a finished, polished product. We started with just the idea to make a board game for Sifteo cubes—a take on Sifteo’s multiplayer tabletop experience—and we went from there.

Why Miami??

Good question! Basically because—and we’re drawing from Wikipedia here—Miami became a major hub for drug shipping in the 1980s, and all this illegal activity and ill-gotten money changed the city’s economy. Luxury car dealerships, five-star hotels, swanky nightclubs, and other major commercial developments started popping up all over the city. Miami had become very wealthy as a result of crime. It’s an interesting and weird recent history that seemed appropriate for our game concept.

Tell us about the characters in the game and the crime families they represent.

We wanted families. Instead of playing as a lonely criminal, we wanted the players to have backing, which is why the characters in the game are the heads of their respective crime organizations. This need to have a crime family instead of just an individual is something that came from expanding the game from the Sifteo cubes into a tabletop board game experience. Being able to select who is on your team is really interesting for the game mechanics.

On the cube, you just choose one character to play as, and this character represents a leader. In the board game version, each family has 4 different kinds of characters and they have special abilities that let them do specific things in the game. There are names on the cards for each character—the Insider, for example, can move the armored trucks.

Playing with just the cubes, the thing you’re going after is money; in the complete board game, there are three things: money, power, and family. The money still exists on the cubes, but on the board buildings represent your power in the city, and the cards your family. These are three things are the three winning conditions. (So the important difference between playing on the cubes versus playing on the board is that in the board game you don’t have to have the most money to win.)

What was the greatest challenge in making this game?

Finding a game that uses the Sifteo cube interactions appropriately in a short amount of time was definitely the hardest thing. Since it was a school project at the Entertainment Technology Center, we had just 12 weeks to develop the game. Halfway way through, we had 5 different game ideas and none of them were really nailing it. This was pretty stressful!

The concept out of which Miami Heist evolved was meant to be a tech demo. Back then it was called Thief and was much simpler—kind of a rock, paper, scissors thing. It was risky to go with the tech prototype and hard to justify going with the very first idea we generated.

Game ideas typically start big and you chop away until you arrive at the really fun part and everything else falls away from the design. We did the opposite: started small with the Thief concept and elaborated the idea into what is today Miami Heist.

What was your favorite part of the process?

My favorite part was when we finished and everything came together and it was really a fun game. Even other people found it fun! That was very gratifying.

We knew we wanted to have the three components, or winning conditions— money, power, and family—and all 3 game designers took one part to work on and design separately. We sit next to each other and we see each other every day, but dividing the labor like that is still another kind of design risk. Even if the parts work perfectly alone, it’s still hard to gauge what they will be like when they all come together.

Watching it come together was like magic.

Cool :) . Thanks, Lily and the rest of the team at 5 Sided Square! If you have any questions for them or comments about their game, leave them below! They’re happy to get back to you. Thanks for playing!

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Help Sifteo win the Get On The Shelf contest!

Posted March 13th, 2012 by rachel under News

Sifteo is participating in the Get On The Shelf Contest! This is a really cool initiative by Walmart to help small businesses gain visibility and growth for their product. It’s the first time ever that Walmart has done a contest of this kind, and that makes two of us! It’s new territory for us, too, and as a DIY startup business, we’re excited about the potential.

“This contest is a way to introduce our product to people who may not know about us yet. For a startup like Sifteo, spreading the word actively is really important. I’m looking forward to seeing what happens!” Dave said.

So we submitted a video and description of Sifteo cubes to compete with over 4,000 other entries!

Of these 4,000 or so products entered in the contest, only 3 will be chosen to receive the following:

- a shot at selling on Walmart.com and enjoying valuable free marketing support;
- a chance to be carried by Walmart’s physical stores;
- guidance on scaling up production to meet Walmart demand.

We think it sounds like a great opportunity to get the word out about Sifteo and share the hands-on Intelligent Play that Sifteo cubes have to offer. Help Walmart help small businesses by voting for your favorite product! Vote for Sifteo online using your Facebook account, or by sending a text message. Here’s how:

1.) Online: Visit our product page for the Get On The Shelf contest and enter your vote by clicking on the button that says, “Vote using Facebook.” Vote online up to once per day!
Vote in Get On The Shelf

2.) Text Message: Sifteo’s contest entry code number is 45. Send “45” in a text to 383838. Of course, you have be 18 years or older to send a text message to vote, or have permission from your parents. Vote using text message up to once per day!

Voting ends on April 3rd, so be sure to exercise your suffrage in the meantime :) .
Thanks so much for your support! And be sure to check out what other awesome products are being made by small businesses all over America.

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Sifteo on SmartPlanet (CBS): Watch the video!

Posted March 12th, 2012 by laurie under Press, Videos

Thanks to SmartPlanet’s Sumi Das for the feature: “Building blocks get smarter with sensors.” SmartPlanet’s Sumi Das shows how these video game cubes communicate with each other for a novel way to play

Smart Planet is a division of CBS which offers, ”savvy advice, thought-provoking analysis and expert discussion on the intersection of technology, business and life. Dedicated to people who realize the need to make the world a better place to live, for all of us, and for generations to come. Sections include Smart Business, Smart Technology and Smart People.

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Game release: Miami Heist!

Posted March 7th, 2012 by rachel under Events, Games, News

 

We’re psyched to release Miami Heist, created for Sifteo Cubes by developers Five Sided Square!

Miami Heist is a multiplayer game of strategic thievery that rewards nefarious deeds and a good poker face. Playing as one of 5 international mobsters who make a killing as over-the-top villains, you’ll rob armored cars, pick pockets, and “assassinate” competing mobsters to win the game!

Tricked out in big hats, big hair, aviators, an eye patch, and a Russian military coat, the mobsters are a hilarious, stogy-smoking gang of adversaries vying to be the first to reach $300 million in ill-gotten gains. Conceal your criminal plans from the other players and score extra actions each turn as the game advances. When you take the lead, see your character celebrate with a martini and a red convertible joyride. Ahh, Miami…

When you’ve learned the standalone version of Miami Heist, expand the game and delve deeper into the debauched, beachside city of crime by downloading the printable board, cards, and buildings to construct the Miami downtown. There you’ll compete for the $300 million while you try to capture as much territory as you can, building your rep and your mobster empire. These downloads are totally free on the Five Sided Square website.

At Sifteo, we love both the standalone game as well as the creative, DIY expansion of Sifteo cubes into a multimedia cityscape. Like poker, Miami Heist is easy to learn but difficult to master; its combination of strategy, luck, and campy characters makes it a game that’s fun to play again and again.

Members of the team at Five Sided Square, who are students from the CMU Entertainment and Technology Center, will be around all week at #GDC. Like their game? Give a shout out @cmuetc or say hi to Miami Heist artist and Sifteo intern, @lilylingyli.

Also, watch their game trailer below:


Thanks for the awesome game 5SS—we can’t wait to let Sifteo players have a turn! At midnight tonight, Miami Heist will be available for free to download on your Sifteo cubes. Have fun!


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Sifteo Celebrates the Oscars!

Posted February 25th, 2012 by Marshika Szabo under Creativity Kit Ideas

In honor of the Oscars this year, we have created a sorting game for our Sifteo fans!
Each image below shows a quote from a movie nominated for Best Picture this year.Unscramble each quote and guess which Oscar-nominated film it comes from!

 

Quote 1

 

Quote 2

 

Quote 3

 

Quote 4

 

Quote 5

 

Quote 6

 

Quote 7

 

Quote 8

 

Quote 9

 

Feel free to leave your guesses in the comments section. The answers will be posted next week.
Enjoy the Oscars!

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Vintage Sifteo: A retrospective on our 3-year anniversary

Posted February 16th, 2012 by rachel under Events, News, Sifteo Life

 

Sifteo is a pretty young company, but we’ve certainly got a history. It’s our anniversary, and a lot has happened in the last 3 years—not to mention in the many years leading up to the founding of Sifteo, Inc. Since people often ask where we came from and how we got where we are today, we thought we’d share the totally uncut Sifteo story, including all the digressions, hyperlinks, and bumps along the way. It goes something like this:

 

College: the early years

A few years ago in sunny Palo Alto, California, two guys named Dave and Jeevan rolled up for class at Stanford University. Dave was a surfer; Jeevan was into art and design. They had a few things in common, like their major (Symbolic Systems) and a serious enthusiasm for classic NES video games. Dave and Jeevan became friends.

They’re both pretty creative guys, and together they started a band called Wheels. Dave played guitar, Jeevan played bass, and the vision was simple—to be the kind of band that would open for Huey Lewis at the State Fair.

 

Wheels was pop-meets-classic rock and more than 50% ironic, but also super intense: it’s rumored that Jeevan played until his fingers bled at Battle of the Bands, and they also stole a car—Dave’s—to haul their gear around. It was a ’77 orange Volkswagen Beetle, which was exactly as retro as the Atari 2600 they played in their dorm rooms in their spare time.

College was fun.

 

The Media Lab

Later, after completing an MS degree in computer science (Dave) and a brief yet successful career as an actor in television commercials (Jeevan), the two friends both decided to go back to school at the MIT Media Lab. The creative duo was reunited—this time playing with circuit boards more often than guitars and Atari. They went to lectures and hung out with designers, engineers, artists, and scientists.

The Media Lab was really fun, and somewhere along the way Dave and Jeevan came up with the idea of Siftables, the Sifteo cube prototype. At his best, Dave-the-graduate-student could solder all the components on an entire Siftable circuit board in 4 hours (!!!).

 

The excellent TED adventure

One day, Dave’s advisor, Pattie Maes, was invited to give a TED talk about the various projects she was involved with at the Media Lab. TED curator Chris Anderson was especially curious about Siftables, and when Dave heard about the interest in his project, he volunteered to deliver that part of the talk himself.

It was a pretty bold move to say the least, and the next morning it resulted in an email from Anderson. The gist of it was, “you want to give the talk yourself? Prove it.”

In typical grad student fashion, Dave and Jeevan stayed awake for 24 hours drinking coffee and feverishly outlining the talk.

To their own amazement, it worked out: TED was happy to have Dave come to talk about Siftables…

…and not long afterward the talk went viral! It was definitely a galvanizing experience. Four months later, Dave and Jeevan found themselves back on the West Coast, where along with their friend Brent Fitzgerald they established Taco Lab in the dark weird basement of Electric Works, an art gallery in SOMA, San Francisco.

 

Starting up (AKA dark weird basement)

Taco Lab was the ultimate expression of entrepreneurial leanness. Humble brag? Maybe. It had one tiny frosted window and was located directly beneath an art gallery that doubled as a dance studio after hours, so meetings with corporate execs and venture capitalists often took place to the sound of 30 people prancing on wooden floors overhead:

Nevertheless, Dave and Jeevan founded Sifteo, Inc., raised some funding, and with a growing team of smart collaborators refined the Siftables concept into the current Sifteo cubes.

Then they moved the headquarters as soon as possible:

 

Other miscellaneous historical Sifteo facts:

  • The Wheels 1977 Volkswagen Beetle was narrow enough to drive between the bollards strategically placed to keep cars out of certain parts of the university campus where the band often performed.
  • The original Siftables prototypes used the same microcontrollers as game-console-on-chip Uzebox, and they cost about $200 (each!) to make
  • A lot of the components of the early ”Siftables” prototypes came from Sparkfun.
  • In early 2009, Dave and Jeevan went to China with Nathan SeidleEric Schweikardt, and a group of other Makers—led by Bunnie Huang—who were interested to learn how stuff gets made.
  • Dave’s college Atari 2600 was played on an old-school, black and white, 10-inch TV with 2 knobs and rabbit ear antenna.
    • Matt Flannery, founder of Kiva, was a worthy (and daily) opponent in the game Joust.

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On DIY life & startup advice

Posted February 13th, 2012 by rachel under Events, News, Sifteo Life

At Sifteo, we’re celebrating!

February 16th is the 3-year anniversary of Dave Merrill’s first viral TED talk that set our founders in motion and resulted in the creation of Sifteo, Inc.

The occasion’s got us thinking: things are going really well here at Sifteo. We’ve got a bright, sunny office in the Dog Patch area of San Francisco, 23 fabulous employees, and 19 games for our ever-expanding game library. Everyday we get to connect with enthusiastic Sifteo users and every week we attend conferences and events, meeting the cool kids who are playing or developing on Sifteo cubes.

But of course, we also keep in mind that it hasn’t always been so good. In fact, it wasn’t so long ago that Dave and Jeevan started Sifteo in a dark, wonky basement in SOMA. It’s taken a lot of hard work and team effort to get where we are today and, looking back, we realize we’ve learned a lot along the way.

So considering our 3rd anniversary is a pretty big milestone, we decided to ask Dave and Jeevan what the most important lessons have been and what advice they’d give to other startup companies going into business today. The following list represents the collected wisdom of some people our founders really admire—including Sifteo advisors, the founder of MakerBot, Dwight D. Eisenhower, and Jeevan’s mom.

 

Startup Advice from the founders of Sifteo

10.  Ordinary efforts yield ordinary results.

9. The cult of done: Done is in the engine of more. –B. Pettis of MakerBot

8. Be open to being wrong about anything at anytime. You have to be flexible and willing to change your mind.

7. Plans are worthless, but planning is everything. –Dwight D. Eisenhower

6. When in a leadership role, be the best version of yourself. It’s not your job to make everyone happy; rather, it’s to listen to them and make a reasonable decision as quickly as you can.

5. Make time for people to interact in ways that aren’t specifically about work.

4. Employees must know they can come up with ideas they can put into action.

3. If you have to do something, do it right then and there. (Jeevan’s mom’s critical advice we’d all like to be a little better about following…)

2. Great people are infinitely more important than great technology. Involve everyone on your team in the problem solving effort.

1. Treat your customers like you would treat your friends.

 

Have your own words of wisdom for fellow startup businesses and entrepreneurs? Please share by leaving your comments below!

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