Games Summit, CES 2012

Along with so many others in the tech community, Sifteo spent a few days last week at the Consumer Electronics Show (CES) in Las Vegas, Nevada.

Co-founder Dave Merrill was a panelist at the Games Summit discussion, “Games on Emerging Platforms: Games on Tablets, Connected TVs and…Refrigerators?”

Dave knows his video game history, and spoke about how groundbreaking new gaming devices, such as the Nintendo Wii or Microsoft Xbox, have created disruption in the industry by radically departing from what their competitors were up to. Periodic, exciting disruptions, he explained, are great for players looking for a new experience, and make the video games industry an exciting place to be.

For example, the Wii was disruptive because it did not try to compete with the PlayStation 3 or XBox360 for the best graphics; instead, it offered a wholly new and physical experience of video games that the entire family could enjoy. The demographics of video game culture expanded radically as a result.

At Sifteo, we admire that kind of ingenuity. Our unique gesture detection technology and approach to hands-on play have potential to revolutionize the future of gaming in just this way.

In the following video, Dave talks about the history of social gaming and the importance of gesture to both the past and the future of play: